Now that the campaign is a week into its journey, I'd like to show you a bit of my creative process.
There's a fair amount of artwork that is going into Cats Play Politics, so, because of that, I need to find ways to keep that artwork diverse yet thematic. For this purpose, I created a bit of lore for this world of our Feline Friends.
Since the game is based off of politics and allows up to 4 players to play, I decided it would be fitting to have four factions, or nations. While these nations don't actually play into the mechanics of the game, they provide a bit of hidden fun for those who are looking at the art.
At this point in development, the Emblem card will be the only card with different pieces of artwork.
First off, we have the Feline Republic with a design aesthetic that is based off of America and especially Political building's/ offices from Washington DC.
Next up is the Socialist State of Catistan with an aesthetic based off of Communist China and the USSR.
Thirdly is the Kingdom of Purrsia, a medieval style nation with knights, kings and some flares of Fantasy.
Lastly is Anarchy which is just like it sounds. Anarchy. This is probably the most accurate representation of a nation actually run by cats. Don't ask how that works.