Now that the campaign is a week into its journey, I'd like to show you a bit of my creative process.
There's a fair amount of artwork that is going into Cats Play Politics, so, because of that, I need to find ways to keep that artwork diverse yet thematic. For this purpose, I created a bit of lore for this world of our Feline Friends.
Since the game is based off of politics and allows up to 4 players to play, I decided it would be fitting to have four factions, or nations. While these nations don't actually play into the mechanics of the game, they provide a bit of hidden fun for those who are looking at the art.
At this point in development, the Emblem card will be the only card with different pieces of artwork.
First off, we have the Feline Republic with a design aesthetic that is based off of America and especially Political building's/ offices from Washington DC.
Next up is the Socialist State of Catistan with an aesthetic based off of Communist China and the USSR.
Thirdly is the Kingdom of Purrsia, a medieval style nation with knights, kings and some flares of Fantasy.
Lastly is Anarchy which is just like it sounds. Anarchy. This is probably the most accurate representation of a nation actually run by cats. Don't ask how that works.
The support this project has recieved so far is awesome! I want to thank all of my backers, as well as those who cannot support financially and so support Cats Play Politics with their words of encouragement. I love and appreciate every one of you.
As some of you may have noticed, I had a sudden epiphany and decided to change up the design of the cards so that they look much better and can show off the zany cat artwork even more. We're still in the play-testing stages and I've been doing my best to crank out more artwork so I can give you all previews of the cards.
Some of the updated cards.If you know anyone that might be interested in supporting this Kickstarter, try sending them this way, it would be a great help.
Again thank you all, and I hope you have a wonderful day.
Kickstarter has a fancy feature where you can load interview questions to be asked, so I decided to try it out, here's the result!
What's something new you plan to share this month?
I plan on releasing more card designs while overall making Cats Play Politics a smoother, better game.
Describe the moment when you hit “launch” on your project. What did it feel like?
A rush of adrenaline and a bit of existential fear as to whether I was really ready to put myself out there like this.
How did you know it was time to share your idea through a Kickstarter project?
I've been wanting to make something like Cats Play Politics for a long time, I just didn't know that it would specifically be Cats Play Politics until quite recently. I also saw the Mint Tin Challenge at the Game Crafter and decided that I should give it a shot.
What kind of feedback is most helpful to receive when sharing creative work?
Honest feedback, most definitely. Even if that feedback is negative in ways. Sometimes if you put too much weight on something, it feels like they are attacking you personally, but if you learn to let go, you can create something greater.
How has putting your project into the world changed things for you?
I've definitely felt a bit stressed because it's actually out there, but it also feels tremendous to see the support that I have received so far. So, thank you.